StoryLab makes it easy for everyone to make games - by writing them like stories.
Read a brief introHere are some games we made in Storylab:
You're a new detective, on the lookout for a real mystery. A lady reports her jewelry's been stolen, and a couple of alligators are missing from the zoo. What will you do?
Do a feather and a stone fall at the same speed? What about a heavier and a lighter stone? A demonstration of using StoryLab to make a learning game, made in a few hours. (Of course, you don't have to limit your games to experiments you can do at home!) Read more about StoryLab here.
By Paul Struth The Sacrifice was the winner of the Windhammer Gamebook competition from 2014. This isn't a full example, but rather a showcase of how to make a gamebook fully digital using StoryLab. You can play the actual game here.
By Chan Sing Goh The Empire's Edge was the winner of a Merit Award in the Windhammer Gamebook competition from 2014. This isn't a full example, but rather a showcase of how to make a gamebook fully digital using StoryLab. You can read the print gamebook here.
Start small! Like a novel, even the smallest game is a big endeavour. Never used anything like StoryLab before? Here are some tutorials:
Now for the fun part - a story you can't make on paper. In one room, we have a locked chest. In another room, we have a key.
How can I make something like the examples?
Here's one example of what you might make with StoryLab. Instead of reading about gravity from a textbook, you are a scientist, trying to discover how gravity works through experiment.
Here's how you make classic gamebooks like Fighting Fantasy and Lone Wolf.
Question? Bug report? The best place to check is the forums.