Surrealist adventure. There's something about Twine that makes people make really weird, but interesting games. "made in a day or so for the salt world jam. based heavily on the good bits of david lynch’s ‘lost highway’" -Author's description " a bleak, squiggly, MS Painted nightmare of filthy unemployment versus sterile consumerism" -Porpentine, Rock Paper Shotgun
There are no endings, only divergent possibilities. I could tell you more, but then I would have to strangle you with a candy necklace... (Warning: This work contains relatively graphic violence and other darkly-comic subject matter like espresso-battles to the death and suicide) This story (or stories) is an experiment in non-linear storytelling and a "five-finger exercise" in writing fiction after a long hiatus. Thank you in advance for your cooperation... Have fun!
From the author: shimmering caverns: a weird autobiographical metaphorical thing my first twine there are seven endings
It's 30 minutes or DEATH! For poor old Keith the sole pizza boy of Bonucci's Pizzeria. Keith is a young man suffering from a broken heart, but when he answers the phone to our intrepid hero Harry, an adventure the scale of which Harry hadn't expected when he rang the number to get his mitts on some cheesy, melty pizza. It's down to you and Harry to save Keith from his broken heart! Are you up to the challenge?
The first chapter of a Sissification story with strong mind control themes.
Can you help Garry survive his terrible night out? Featured in RoundLemon's digital media exhibition 'Worm'. A digital short story that explores the relationship between reader, work and author by using interactive fiction. The reader is invited to choose what the protagonist will do next, the digital narrative changes depending on what path is taken. There are three main plot lines to follow. The work aims to be humourous, though also explores the dynamic between perceived differences of genders, whether the police function in an efficient manner and the safety of sex in club culture.